Feature Suggestions for Clara.io

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  1. Copy paste

    Might have already been suggested. As well as clone I think the standard crtl+c and ctrl+v a windows copy and paste standard

    4 votes
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    • add more blend shape channels

      Max 3DS has many channels for morphing or blend shapes. For your customized product fitting we need a lot more channels to get the sizing right. Please add more blend shape channels. 4 is really not enough.

      2 votes
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      • Axis position change

        I would be nice if you could change the axis location of an object. Or say you could move the x,y or z axis outside of an object.

        1 vote
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        • Please add collision detection

          Hello
          We are developing a 3D Scan and virtual fit system with the use of Clara.io but we need collision detection between two meshes for it to work and get auto positioning. Collision detection opens up a huge amount of possibilities

          14 votes
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          • have someone do some designs for me

            i dont know what im doing so i would greatly appreciate if some one did them for me

            3 votes
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            • Please add proper unwrapping with a Unwrap windows and pixel snapping precision for seamed and unwrapped parts.

              It will be needed to make clara io a relevant contestant to current 3d modelling platforms. It was also ready and planned a while back but nothing seams to have been added from that time.

              1 vote
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              • 7 votes
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                • Enable video background

                  Please, enable video background in modeling and rendering, to create special effects for it.

                  1 vote
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                  • Export glTF via COLLADA2GLTF, rather than via OBJ.

                    From the logs, it looks like glTF export is using obj2gltf. The COLLADA2GLTF converter is more reliable in my experience, and supports features like skinning. It would be nice to be able to get animated models out of Clara.io in glTF format, for use with three.js and A-Frame.

                    4 votes
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                    • Mobile apps

                      Please, develop mobile apps for Android and iOS to model with devices.
                      I know Clara.io already works on mobile devices by supporting their browser, but did you ever try that? It's very messy!!!
                      A nice App would be better.

                      1 vote
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                      • 1 vote
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                        • 1 vote
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                          • 1 vote
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                              1 comment  ·  Admin →
                            • pizza

                              pizza

                              3 votes
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                              • Cycles Rendering implemention

                                Implementation of Blender Cycles and settings for Rclicking and Lclicking because blender users use Lclick to select and drag while it is different in your program, so selection options :D

                                Either than that i'm suprised this isn't so bad for being entirely done on a internet engine.

                                1 vote
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                                • Make a function to pre bind material to an object name in a template scene

                                  For example the part now is linked to a texture.
                                  'front_100 (Part_1)' Reference Set reference

                                  We would need
                                  'texture1' Reference Set reference
                                  The reference being the solid name
                                  ...or such

                                  Whenever you load a solid into that scene it would have that texture
                                  Also filtering references would be nice
                                  E.G.
                                  Apply this texture to all parts with '*(Part_1)'
                                  front_101(Part_1)
                                  front_102(Part_1)
                                  front_103(Part_1)
                                  All these fronts with solid subpart 1 would have the right texture

                                  1 vote
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                                    1 comment  ·  Admin →
                                  • 1 vote
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                                    • Make a windows uploader for batch uploading or sync

                                      It seems troublesome to upload multiple files. Time outs occur. Two way sync would be even better

                                      1 vote
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                                      • Embed textures permanateley to 3d models

                                        i keep fully texture my models (specifically applying materials) then when i export them and load them into my game the models just show up white with no materials. Is there a fix?

                                        1 vote
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                                        • 4 votes
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                                          Feature Suggestions for Clara.io

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